Personal-Weapons

Melee Weapons

Weapon Parry Mod. Damage1
Ahn-woon n/a 1d3+grapple
Bat’leth +2 3d6+2
Club -2 1d6+1
D’k tahg -2(+1) 1d6+2
Knife -3 1d6+2
Lirpa +1 2d4+4 (blade)/2d6+2 (club)
Mace -3 2d6 (2d6+2 if spiked)
Mek’leth +1 2d6+3
Staff +1 1d6+1
Stunrod -2 1 + stun (power setting 1-3)
Sword n/a 2d6+3

1 Add STR modifer to Armed and Unarmed damage rolls.

Energy Weapons

Weapon Range Damage Settings
Type I Phaser 5/10/25/50/+10 varies by power setting 1-8
Type II Phaser 5/20/50/100/+20 varies by power setting 1-16
Type III Phaser Rifle 5/40/80/160/+40 varies by power setting 1-16
Type III-B Phaser Rifle 5/50/100/200/+50 varies by power setting 1-16
Type III-C Phaser Rifle 5/50/100/200/+50 varies by power setting 1-16
Disruptor Pistol 5/20/50/100/+20 varries by power setting 1, 2, 5, 7, 10, 16
Disruptor Rifle 5/40/80/160/+40 varries by power setting 1, 2, 5, 7, 10, 16

Enery Weapon Damage

Power Setting Charges Damage Notes
1 Light Stun 1 Stun2 Stuns human for 5 min.
2 Medium Stun 2 Stun2 Stun Human for 15 min, Klingon for 5
3 Heavy Stun 3 1+stun2 Stun a human for 1 hour, or a Klingon for 15 min
4 Light Thermal 5 1d6+3 Cut a 1m hole in 10cm of wood, 3 min
5 Medium Thermal 8 2d6+6 Cut a 1m hole in 10cm of steel, 3 min
6 Heavy Thermal 12 3d6+12 Cut a 1m hole in 10cm of steel, 30 sec
7 Light Disrupt A 15 5d6+18 Kill a humanoid, cut a 1m hole in duranium bulkhead in 10 min
8 Light Disrupt B 20 10d6+36 Vaporize a human
9 Light Disrupt C 30 Kill Vaporize resilient alloys (may ricochet)
10 Medium Disrupt A 40 Kill Vaporize any substance
11 Medium Disrupt B 50 Kill Explode 10 cubic meter of rock into rubble
12 Medium Disrupt C 60 Kill Explode 50 cubic meter of rock into rubble
13 Heavy Disrupt A 70 Kill Explode 100 cubic meter of rock into rubble
14 Heavy Disrupt B 80 Kill Explode 160 cubic meter of rock into rubble
15 Heavy Disrupt C 90 Kill Explode 400 cubic meter of rock into rubble
16 Heavy Disrupt D 100 Kill Explode 600 cubic meter of rock into rubble

2 See “Stun Affects” below

Stun Effects

Power Setting Reaction TN Duration Effect (Failed/Successful4)
1 Light Stun 9 3d6x3 rounds Unconscious/-5
2 Medium Stun 12 2d6+3 minutes Unconscious/-9
3 Heavy Stun 15 1d6x10 minutes Unconscious/-12

4 The listed penalty applies to physical tests (including combat-related tests); for academic tests apply half the listed penalty.

Personal-Weapons

Star Trek: Pendragon DK1701 DK1701